So some of you may remember when carriers were strategy ships. Instead of controlling one squad at a time, you could control all of them at once. I propose bring that back as an option to existing carriers but not replacing the current mechanics. What if there was a "CIC" module that determines how the carrier will be controlled. The trade off could be for the RTS setting. You sacrifice personal accuracy for area control. So in a way it could be balanced in the way an AI fighter squadron has less accuracy but because you can have more of them out at once you could in a way deal the same amount approximately to a the current mechanics where the players can fine tune their runs while an RTS can't do that at all.