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Ant+ and XboxOne (Unity3D App)

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Total Posts: 1

Joined 2020-01-13

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Hello everyone,

I am trying to receive data from the Magene Heart Rate sensor on the Xbox One and having problems.

So far I was using the Advanced Ant plugin in unity: https://assetstore.unity.com/packages/tools/network/advanced-ant-71980
And it works fine on windows if I use a usb dongle for the bluetooth connection.

Now, the first challange was to get the proper library version.
xbox is included in UWP (universal windows platform) so I looked into this: https://www.thisisant.com/forum/viewthread/6512/P30 and managed to include the UWP lib file in my build. Since I included the right library it no longer gives a libnotfound error but instead: EntryPointNotFoundExeption unable to find an entry point named "Ant_GetNumDevices in ANT_WrappedLib" while launching the app on the xbox.

Do you know what the problem could be?
Once the lib problems are fixed, will the usb dongle be properly recognised?
Is there any workaround to conect ot he heart rate sensor?

Thanks in advance for your help.      
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Total Posts: 4

Joined 2020-12-01

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hey jean will the asset works with this device "https://www.lazada.com.my/products/i1596010014-s5440286982.html